THE FOLLOWING IS A LIST
OF THE NAMES AND ATTRIBUTES
OF THE MINOR ARCANA OF THE TAROT.
CARD LORD OF DECAN SIGN
5 Wands Strife Saturn Leo
6 Wands Victory Jupiter Leo
7 Wands Valour Mars Leo
8 Pentacles Prudence Sun Virgo
9 Pentacles Material Gains Venus Virgo
10 Pentacles Wealth Mercury Virgo
2 Swords Peace Restored Moon Libra
3 Swords Sorrow Saturn Libra
4 Swords Rest from Strife Jupiter Libra
5 Cups Loss in Pleasure Mars Scorpio
6 Cups Pleasure Sun Scorpio
7 Cups Illusionary Success Venus Scorpio
8 Wands Swiftness Mercury Sagittarius
9 Wands Great Strength Moon Sagittarius
10 Wands Oppression Saturn Sagittarius
2 Pentacles Harmonious Change Jupiter Capricorn
3 Pentacles Material Works Mars Capricorn
4 Pentacles Earthy Power Sun Capricorn
5 Swords Defeat Venus Aquarius
6 Swords Earned Success Mercury Aquarius
7 Swords Unstable Effort Moon Aquarius
8 Cups Abandoned Success Saturn Pisces
9 Cups Material Happiness Jupiter Pisces
10 Cups Perpetual Success Mars Pisces
2 Wands Dominion Mars Aries
3 Wands Established Strength Sun Aries
4 Wands Perfected Work Venus Aries
5 Pentacles Material Trouble Mercury Taurus
6 Pentacles Material Success Moon Taurus
7 Pentacles Success Unfulfilled Saturn Taurus
8 Swords Shortened Force Jupiter Gemini
9 Swords Despair and Cruelty Mars Gemini
10 Swords Ruin Sun Gemini
2 Cups Love Venus Cancer
3 Cups Abundance Mercury Cancer
4 Cups Blended Pleasure Moon Cancer
BRIEF MEANINGS OF THE 22 TRUMPS
0.Fool.
Idea,thought,spirituality,that which endeavours to rise above
the material.(That is if the subject which is enquire about be
spiritual.)But if the divination be regarding a material event of
ordinary life, this card is not good, and shows folly, stupidity,
eccentricity,and even mania, unless with very good cards indeed.
It is too ideal and unstable to be generally good in material
things.
1. Magician or Juggler.
Skill, wisdom, adaptation. Craft, cunning, etc., always depending
on its dignity. Sometimes occult wisdom.
2. High Priestess.
Change, alteration, Increase and Decrease. Fluctuation whether
for good or evil is again shown by cards connected with it.)
Compare with Death and Moon.
3. Empress.
Beauty, happiness, pleasure, success, also luxury and sometimes
dissipation, but only if with very evil cards.
4. Emperor.
War, conquest, victory, strife, ambition.
5. Hierophant.
Divine wisdom. Manifestation. Explanation. Teaching. Differing
from though resembling in some aspects The Magician, The Hermit,
and The Lovers. Occult Wisdom.
6. The Lovers.
Inspiration (passive and in some cases mediumistic, thus differing
from that of the Hierophant and Magician and Hermit.) Motive,
power, and action, arising from Inspiration and Impulse.
7. The Chariot.
Triumph. Victory. Health. Success though sometimes not stable and
enduring.
8. Fortitude or Strength.
(In former times and in other decks 8 Justice and 11 Fortitude
were transposed.) Courage, Strength, Fortitude. Power not arrested
as in the act of Judgement, but passing on to further action,
sometimes obstinancy, etc. Compare with 11 Justice.
9. The Hermit.
Wisdom sought for and obtained from above. Divine inspiration(but
active as opposed to that of the Lovers.) In the mystical titles,
this with the Hierophant and the Magician are the 3 Magi.
10. Wheel of Fortune.
Good fortune and happiness (within bounds), but sometimes also a
species of intoxication with success, if the cards near it bear
this out.
11. Justice.
Eternal Justice and Balance. Strength and Force, but arrested as
in the act of Judgement. Compare with 8 - Fortitude. Also in
combination with other cards, legal proceedings, a court of law, a
trial at law, etc.
12. Hanged Man or Drowned Man.
Enforced Sacrifice. Punishment, Loss. Fatal and not voluntary.
Suffering generally.
13. Death.
Time. Ages. Transformation. Change involuntary as opposed to The
Moon. Sometimes Death and destruction, but rarely the latter, and
the former only if it is borne out by the cards with it. Compare
also with The High Priestess.
14. Temperance.
Combination of forces. Realisation. Action(material). effect
either for good or evil.
15. Devil.
Materiality. Material Force. Material Temptation; sometimes
obsession, especially if associated with the Lovers.
16. Tower.
Ambition, fighting, war, courage. Compare with Emperor. In certain
combinations, destruction, danger, fall, ruin.
17. Star.
Hope, faith, unexpected help. But also sometimes dreaminess,
decieved hope, etc.
18. Moon.
Dissatisfaction, voluntary change(as opposed to Death). Error,
lying, falsity, deception. (The whole according to whether the
card is well or ill-dignified, and on which it much depends.)
19. Sun.
Glory, Gain, Riches. Sometimes also arrogance. Display, Vanity,
but only when with very evil cards.
20. Judgement.
Final decision. Judgement. Sentence. Determination of a matter
without appeal on its plane.
21. Universe.
The matter itself. Synthesis. World. Kingdom. Usually denotes the
actual subject of the question, and therefore depends entirely on
the accompanying cards.
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